The project begins with a study of a photobooth, exploring the duality and fragmentation of the event for the user inside the booth in contrast to the event from the perspective of the observer. The short film explores this juxtaposition of the two elevations, using the developed photograph to depict events inside the photobooth whilst the elevation of below the curtain explores the possibilities of events from the observers perspective.
When placed together these two frames capture the same moment in time but allude to different narratives, seemingly belonging to different worlds. The observer is implicated in this discontinuation and must assemble the fragments in order to gain understanding of the wider picture. This fragmentation became the focus point for the rest of the year, with the main project exploring the possibilities for things to occur in juxtaposition and uncertainty.

Eisenstein’s Theory of Montage proposes that two parts, when assembled together through juxtaposition and inevitability will produce a third part, and a new concept or creation or quality is formed. This new part is not only larger than its sum, it is other, a separate entity. The outcome is not necessarily envisioned but an unexpected result, and only through the assembly of the original parts the theme or general qualities of the sum emerges. It is this assembly of fragments which the project aims to explore.

The building is a Lost and Found for the City of Vienna, housing the objects lost by its inhabitants as a transitory space of constantly shifting content. However the pleasure in the project is within the uncertainty. Upon a journey to find your missing umbrella you may stray off the route and down a staircase to find yourself in a room containing an assortment of urn-like objects. Or perhaps whilst looking for your lost purse you slip into a long corridor, walls flecked with pink, and at the end discover a large number of sets of false teeth.

In these moments it is up to the individual to assemble the fragments, creating their own narratives based on this uncertainty they experience. Throughout the building there are moments of lost objects, and visitors searching to retrieve them. Within this there are also objects that have been retained, curated within the building for their unique shape or unusual colouring. Upon moments of the unexpected one may glimpse what looks like the sole of a shoe within a stair tread, or a gum coloured shapes set into the wall. These instances may imply a narrative between sequences, or perhaps connect to a piece of context, and it is up to the viewer to assemble them through the instances of their experience.



VR-Lost and Found-Ground Floor PlanGround Floor Plan


VR-Lost and Found-First Floor PlanFirst Floor Plan


VR-Lost and Found-SectionSection



VR-Lost and Found-Teeth Slice 02VR-Lost and Found-Teeth Slice 03VR-Lost and Found-Teeth Slice 01Teeth Slice: Fragment models exploring the unexpected



VR-Lost and Found-Model ElevationMonolithic Fragment Model


VR-Lost and Found-Model Interior 04 BWMonolithic Fragment Model



VR-Lost and Found-1Concrete and Terracotta Inlay Piece



VR-Lost and Found-Model Interior 01Concrete and Timber Shuttering